![]() Up edge loops, which usually is the case when Reference in the background you might want to It’s good to save the document at this point, This gives you freedom to try outĬhapter 01 Design & create quadruped beasts in ZBrushĭifferent ideas without worrying about messing I sketched one creature without props, which would serve as a reference for modeling the body, and two others with a different amount of props on (Fig.03).īase Mesh Creation When I sculpt I usually ignore topology for as long as I can. I wasn’t sure how many props I wanted to add, so I did three versions. Now it was time to refine the creature’s body and add some props. After doing some design variations of the head, I decided to go for one where the horns followed the curve of the head. I felt that I wanted to develop the creature a bit further in 2D before jumping into ZBrush, so I started designing the head (Fig.02). I imagined that it should be used for traveling by a fantasy race of nomads living in the desert. I decided that I didn’t want to go for the typical ZBrush monster, but rather a slender type of desert creature. After this I tried to analyze the sketches and find a form that I liked. It’s fun to concept and speed-model ideas inside of ZBrush, but I think the ideas usually transform into a sketch faster with a 2D medium (Fig.01). I didn’t know which direction to go in, so I sat down and drew some ideas in the form of thumbnails and rough sketches. ![]() There is a lot of ground to cover so let’s get started!ĢD Concept At first I only knew that I wanted to create a fantasy quadruped. This is a workflow that I think resembles the thought process of roughing out a character in 2D. In the beginning of the modeling process I use separate geometry islands for the different pieces of the body. I thought it would be a great opportunity to show people the versatility and the creative workflow of ZBrush. Introduction When I got contacted by 3DCreative I was really excited about the idea of making a quadruped. Design & create quadruped beasts in ZBrushĭesign & create quadruped beasts in ZBrush Chapter 01 Chapter 01 Software used: ZBrush 4R3 ![]()
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